This month I worked with a team of game developers and game artists to create Adventure Tales. it was my first time working with a team on building a game. Up until now I have only worked solo to create model assets. This was an incredible experience and very fun, it showed me what to expect when I start to work with a team. It was such a pleasure to work with the game artists and designers this month!
For this game I was responsible for creating some of the game props and some environment details in the background. I worked primarily in Maya for building the assets and applying the textures as well. We used the trim sheet texture method which required us to use photoshop for creating the textures. It was a new way for me texturing but I really enjoyed it and liked how easy it was for a quick application for texture.
This was an incredible experience and I am thankful for my team that I worked with this month! The designers video is at the bottom with some of the assets in the demo.
The game artists I worked with this month are
Ji-Syuan Lin : https://www.artstation.com/eggbox
Jason Rivers : https://www.artstation.com/jasonrivers
Noah Bryant : https://www.artstation.com/noahbryant
On their artstation page you can see the work they did.
Here is a midway game demo from the designers that has some of the modeled assets implied in game.