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Steampunk Level

This month for my class project we were tasked with creating a small level world that was steampunk inspired. I, myself, went more with the European esc style more so than the standard steam punk with the pipes, cogwork, and stuff like that. To create the assets I used Maya to build the models and the UVs then exported them out into Unreal4. I assembled the assets into the scene and started to create the world and the lighting. I then went into substance designer to create different textures and materials to apply to my scene.